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#1 Anthony Violanto

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Posted 11 December 2007 - 12:15 PM

Last week I had the opportunity to fly the 3DVX3.5
It is a very interesting camera, and i'm sure it is going to become even more popular. Considering what this camera is capable of, it is pretty light and very easy to fly.. The guys from 21st Century are cool, and you should check out their site: 21stcentury3d.com
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#2 Rob Vuona SOC

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Posted 11 December 2007 - 05:38 PM

Last week I had the opportunity to fly the 3DVX3.5
It is a very interesting camera, and i'm sure it is going to become even more popular. Considering what this camera is capable of, it is pretty light and very easy to fly.. The guys from 21st Century are cool, and you should check out their site: 21stcentury3d.com
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Yo Ant,
Cool camera, bad photographer . . .LOL . . .

That thing looks alot lighter than the one I used back in 96, dual camera's on top of the rig
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#3 Anthony Violanto

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Posted 11 December 2007 - 06:16 PM

The simple explination is they took 2 of the Panasonic DVX's, and pimped it out. They re-wired it to get an uncompressed 6CCD HD image, and it is being synchronized by 2 mac operating systems in the rear. On the side of the camera are 2 firewire drives recording the uncompressed footage. It was pretty crazy looking into the binocular-viewfinder... I was surprised to see the blue walpaper of a mac and the 3D Image being rendered right before my eyes.

Maybe I should have posted this under Cameras.
oh well.

There might be a better picture of the camera and rig. Jason from 21st Century sent these to me this morning and offered to send some more high res pics- I thought the motion blur made me look cooler, AND there is a reason my face is always BEHIND the camera!
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#4 Dave Isern

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Posted 21 December 2007 - 12:00 AM

3-D is fun :)

Jason's 3D system works great and is fun to use. Surprisingly lightweight and the 3D works sharp. I did over a halfdozen days on a few shoots with him this past summer including some spotwork I DP'd. Jason is one of the coolest geniuses I know! His newest camera coming out is a double HVX-200 model. The cameras work very easily. The cameras are also uncompressed and all specs are basically doubled. I was really impressed with the 2k image and the lattitude the picture has.
I think this pic attached should come out.

I'd like to try to figure out a way to make a 90 degree elbow for rods to apply lens motors to the geared handle.
Anybody with suggestions?

Cheers,
Dave Isern

www.daveisern.com
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#5 John Perry SOC

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Posted 28 February 2008 - 01:38 AM

I've got a HD3D shoot coming up next month and will be using cameras from Paradise FX in Van Nuys. Anybody have experience flying their HD3D system? They seem pretty small and lightweight. This will be my first 3D shoot and it is a live music concert. Any general 3D advice?

Edited by JohnPerry, 28 February 2008 - 01:41 AM.

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#6 Rob Vuona SOC

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Posted 28 February 2008 - 04:03 PM

I've got a HD3D shoot coming up next month and will be using cameras from Paradise FX in Van Nuys. Anybody have experience flying their HD3D system? They seem pretty small and lightweight. This will be my first 3D shoot and it is a live music concert. Any general 3D advice?

Call Jeff Zachery . . .
He's all 3-D all the time . . . .
760-321-9596
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#7 Dave Isern

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Posted 03 March 2008 - 07:29 PM

Tips on 3-D shooting:
-Give yourself more safe action space on along the sides of the frame.
-make sure you're seeing both images when you need to "center" on subjects.
-help keep the imagers specs in sync since you're operating
-understand which system you're using and it's strengths. How far the camera perspectives are apart and how close you are to your subject.

I can probably think of some more stereoscopic shooting tips. Hhmmn.......

Dave Isern
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#8 Peter Hoare

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Posted 06 March 2008 - 04:11 PM

Mm, what camera do you see video from on the monitor?
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#9 Anthony Violanto

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Posted 06 March 2008 - 07:21 PM

If you blink between your left eye and right eye, there is a slight change in perspective- 3D works off this same principle. Now, open both eyes and hold up a pencil. As you move the pencil closer to your nose, you will get to a point where you can no longer focus on the object, and you see double.

When you shoot 3D keep this in mind. When you get really close to an object, your editor might not be able to adjust the convergence to something that looks realistic.

As for the video on the monitor, I think I was viewing the right channel. If you had 2 monitors displaying both, I dont think that would do you much good.

The guys from 21st Century had these fancy 3D glasses that displayed the Left and Right videos in real time via a wevi transmittor. cool stuff.

and one last note: Quantel (the editing company) came out with a realtime 3D editing application which is going to transform the world of Television in the upcoming years. Very exciting technology that is getting very sophisticated. Imagine going to a movie theater to watch the superbowl live in 3D- or from your living room- new DLP High Def TVs are now 3D ready- if you ask the guy at bestbuy how it works you might not have any luck getting an answer though haha!
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#10 Dave Isern

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Posted 10 March 2008 - 08:04 PM

Actually, to properly frame, 3D operators often have to watch both left & right camera perspectives together. Whenever, centering the subject or specifically placing the subject in frame at close proximity, watch both images overlapped together. Also watch both when filling the frame and there's important info near the sides of frame.

With beam splitter cameras the same holds true and you really have the feel the "innerocular" distance to understand how best to compose the the shot.

Still, alot of material I only watch one camera perspective if I keep subjects away from the edges if frame.

The double image can be a bit wacky to concentrate on after a while!
Dave Isern

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#11 Jeffery Cools

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Posted 18 February 2009 - 05:27 PM

Actually, to properly frame, 3D operators often have to watch both left & right camera perspectives together. Whenever, centering the subject or specifically placing the subject in frame at close proximity, watch both images overlapped together. Also watch both when filling the frame and there's important info near the sides of frame.

With beam splitter cameras the same holds true and you really have the feel the "innerocular" distance to understand how best to compose the the shot.

Still, alot of material I only watch one camera perspective if I keep subjects away from the edges if frame.

The double image can be a bit wacky to concentrate on after a while!
Dave Isern

www.daveisern.com


There is a 3D workshop next week in North Hollywood (beverley garland hotel i think) and they are focusing on the 3D mirror rig made by P&S technique (SP). Perhaps sign up and check it out?
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